Saturday, August 26, 2023

Lies of P (Demo)

Lies of P (Demo)

Demo.

Hmm. Okay, I died three times before the first heavy encounter and the fourth time in the heavy fight. Keeping in mind that this is a demo and things will change in the final version, if they don't fix the load screen, there is going to be a problem. It's 2023 for goodness sake, load screens, really?

The game did not ask for a difficulty option so don't know what's happening there.

First death was with the guy with the gun. One shot and done. I did not even see him. There was some sort of "You can't see in the dark" message and I went to turn on the Cricket lantern and bang. He one shotted me under a fraction of a second. Second death was with the same guy but because I got stuck on the stairs leading to where the shooter was and could not sword him before he one shot me again.

Third death was upstairs because someone snuck up behind me and I had no way of knowing until getting whacked good and proper. The character (is it Pinocchio, will there be nose super powers?) only attacks in the direction it is facing. An attack from the back does not cause him/her (?) to turn towards the assailant. He/she calmly keeps facing the same direction until you manually turn.

There is no effective defense against the heavy enemy. I have a bad feeling this is going to be another button masher combat scene.

Now, I could have kept going despite the recurrent deaths but the game save/checkpoint system (in the demo at least) is ghastly. You just go back to the beginning of the level and every single enemy respawns. Unfortunately, health pickups do not. I had only one, er, med kit(?) and could get no more. So one death means repeating a lot of the same and ending up with the boss with the same inventory. That feels an awkward way to do things. You could drop and extra health or two pickup if you are going to respawn everything else. And put a checkpoint before boss fights.

The game has a special feel to it. I hope they fix the minor issues.

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