Amid the perpetual disillusionment from AAA titles, the ever increasing complexity of even AA titles, the focus shifting more and more to either ridiculous levels of hand-holding to completely abandoning the gamer, and the rest of it including what can only be hoped is a transient plague of bad PC ports, it is nice to come across a game that, in the simplest of terms, just works.
That, however, is not the only good thing about these games.
There is an elegance in simplicity that is not always readily found. There are many games that create the illusion of complexity but sort out their components and the simplicity can possibly come as a shock.
FEAR and Halo Combat Evolved are just two such examples.
But we are not talking about FPS games. Rather it is about the individual parts which when assembled manage to get the player entangled in the machinery and when the end comes around leave you wishing it would not have come so soon.
Again, where more and more AAA titles are going for higher and higher graphical fidelity while paying less and less attention to art direction, when an independent team comes along with something as focused as this, well then that is an excellent reason to chop down a tree and get the hope fire blazing again.
Lone Sails is a side scrolling mix of adventure and puzzles that do not try to burn out your logic circuits just to show you how clever the game developers are.
The camera zooming out telling you not to do whatever you are doing is probably the only help the game gives you. Other than that, you are on your own. There is no intro or anything. Just start. The games starts much the same way Spirit of the North starts. Get busy.
There is no nonsense with timed events as puzzle games often use to falsely pressure gamers. The entire experience is very relaxed.
And you are allowed to make mistakes. There is one sequence where you have the option to take shelter and I just went past the shelter because I was a bit too relaxed in my approach. The game just kept sailing. Most games would have gone into a fail state and thrown me back to a checkpoint but not here.
The narrative, no matter how incoherent in may be, is important to me in a game. Not sure how or why buuuut it seemed irrelevant here. Might have been a self-defense reaction to all those big executives forcing out AAA story lines so twisted they would give you a headache without any physical cause. Be that as it may, there is a sense of enjoyment here that makes you go "hang everything, keep going and see what happens next."
I suppose that is the advantage of making a small game. You don't have to stuff everything into it. You take only the good bits and make them all count.
Another thing about the games is that you can only talk about them vaguely. The only way to get specific is to give the whole thing away. Not going to do that.
If you are one of those smart people (I am not, I am more like Mater, average intelligence) you can finish the game under 3-4 hours depending on how many breaks you take.
If you or anyone you know has been advised not to play games due to low frustration tolerance, you may want to try Lone Sails.
Changing Tides on the other hand suffers from an excess of complexity, just by adding another axis. The underlying concept is the same but since you now have two axes of freedom and movement in each direction along either. Combined with a lack of any indication of where to go, it is easy to get lost and confused. Some parts of the game also require specific actions. You could be staring at something head on and not know what to do because the game gives you more freedom of choice but no signal if a choice is required.
Changing Tides is good sequel but the puzzles are more intricate and there are times where the game demands trial and error more than clear thinking. This is a personal thing and might not apply to everyone but trial and error is not a logical way of solving puzzles. Some people might find the first game too simplistic but at least it was without "try this then try that, rinse and repeat till something works."
Besides that one small issue in Changing Tides this is a good pair of enjoyable games.
Highly recommended.